So You Wanna Be a BETTER Jammer Pt 2: On Track

Read Part 1: Off the Track

Here we are, continuing our journey through the world of jamming. I know talking about things to do at home, or without wheels on your feet is boring (but it’s important so do it anyway). So let’s talk about practice and game time and what you can do to increase your jammer prowess.

Practice on different surfaces

Sounds basic, but hear me out.

Our mental game is a huge part of our successes and failures as jammers, and one thing I have seen more skaters freak out about is the floor. If floor surfaces were not so scary to people, we would not have people buying multiple sets of various durometer wheels and frantically researching flooring before each game. I’m one of them!

It’s a bit of a dig, but when someone mentions that they do not ever change their wheels I respond with “I’m not good enough at roller skating for that”. This is both true and false. I’m pretty good at roller skating at this point, but I know that my biggest weakness is my inability to release pressure from my wheels. I’ve been working on it for nine years. I understand that I am better at asserting more pressure into my edge than I am at letting off the pressure.

This means I am better on a slicker floor when I can press into my wheels and dig than I am on a sticky floor where I must RELEASE pressure to slide. Having ‘grown up’ at Olympic Skating Center in Enola, PA, you would think it would be opposite. It has one of the most beautiful polished maple floors in the country, and it will rip through tights like nothing, and leave scars of road rash that we bear 5 years later. I never achieved a hockey stop on this floor. Hell I could barely plow stop. Some people can play on Poisons regardless of surface, regardless of game. I am not one of them. I have accepted and embraced my need to adjust my gear the last two years and the results show.

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Not everyone can be Sausarge Rolls, infamous for his varieties of his vintage Poisons. Who needs to change wheels when you’re this good? Photo by Orel Kichigai Photgraphy

How I adjust my gear is based on the surface, and I know what to do because I have sought out every kind of floor I can, and travel games have put me on everything from polished concrete, to sport court laid on springy astroturf, to what looks like a basketball court, but is actually a foam mat. While team mates panic, I have it handled.

If we can take out the scary part of floor surfaces changing, we can bolster our confidence. When we feel confident, we perform better. The easiest way to take the scary out of floor surfaces is simply by skating on all of them. Not just once, but whenever you can. I miss having an outdoor hockey rink within reach. The polished concrete was so vastly from the maple floor that I practiced on in Harrisburg, that I felt like I could practice my skills in a new way and it taught me how to control my body weight differently.

Not everyone can spend time on their own to go to other rinks, so even putting your skates on at home or encouraging your team to go scrimmage or practice somewhere else from time to time can help you break away from the barriers of “Oh s***, I can’t slide/grip/jump on this floor!” Sometimes we encounter the mental hang up, but we do not even realize it. Learning how to deal with things (whether it means changing your gear or your style) will improve your ratios pretty quick.

Speed DOESN’T kill

If there is one lesson I have learned this season is that speed is your only true ally as a jammer. If you are faster than the blockers (in physicality, awareness, and prediction of game flow) you will win [mostly] all the jams.

When I was a baby jammer, I thought speed meant “How fast can I get around the track?” But even when I hit a 6 second lap, I was not getting as many point passes as desired. Going to the Men’s Roller Derby World Cup in Calgary I started to pick up on what true QUICKNESS really is: It’s micro movements. It’s the stuff you do not see until your eyes adjust to a higher frame rate. It’s the slightly stronger push in your duck run at the last second.

It’s the difference between a juke that gets you through and one that gets you put out of bounds.

It’s the difference between cruising into a pack to get picked off and sailing through on the outside line easily.

It’s the difference between blockers keeping you locked, and you popping them open through the middle.

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Winters uses her speed and quickness to split open opponents and find gaps you wouldn’t see otherwise. She does not fear hitting a seam with aggression. Photo by Phantom Photographics

But it’s more than just having speed on your wheels. It’s about how fast you can transition from skating to duck run, or duck run to hockey stop, or wheels to toe stops. Transitioning from wheels to stoppers gives you an added edge over your opponent, because of the change in acceleration it causes and your ability to maneuver in different ways. Being able to drop, at speed, onto your toe stops can let you hop, spin, jump, and high step. It can also give you a chance to run an angle to outpace blockers when they’re not expecting it.

If you are not comfortable skating fast and transitioning to your toe stops: Get going. Start practicing it.

Do speed work. On skates, off skates. Do it in your office. Do it before dinner. Do it when you wake up in the morning. Integrate it into your life. That might sound extreme, but it’s not as hard (or as ridiculous) as it sounds.

Training your muscles to twitch is the greatest tool a jammer can have. You have heard people yell “Pick up your feet”. If you can’t twitch, you won’t be able to fake out your opponents, juke, or change direction suddenly. Picking up your feet means you can generate speed and mobility. Picking up your feet means you are generating momentum, not losing it. It means you are faster than you were when you were planted and coasting into a pack. Picking up your feet while approaching a stopped tripod is absolutely terrifying, but it lets you hit with momentum. It gives you a chance to explode a wall. It gives you more options: Do you hit with speed or do you redirect at the last second. Maybe you aim for the middle and drop the toe stops to run the inside line. Maybe you hit a seam and slide through the blockers.

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A new strength for me is hitting my toe stop run while at full speed. It lets me take advantage of angles, throw off the timing of blockers, and access more tools. Photo by Derby Pics by Phil

Side note: You may have to spend time practicing what to do after you hit a seam and burst through it. Moving your feet will keep your momentum moving forward. It has happened where a jammer (hi) was so surprised that they did the thing and it WORKED, that they stopped moving their feet and immediately fell. So don’t be surprised if that happens.

Talk to your blockers

Some people think that being a jammer means floating out in the ether by yourself, getting to control your own destiny. The best jammers will never think of themselves as an autonomous unit, but rather a part of the pack they are matched with. Success of the team depends on the ability for jammers and blockers to communicate, adapt, and work together.

As a jammer you need to understand how your team fields blockers and the strategies preferred by each. Many teams will do packs one on, one off. Some teams set up blocking pairs and rotate through pairs. Some teams use blocking lines that seem random, but [hopefully] have an underlying method. Every pack is going to prefer different tactics and be good at different things.

For example, we have two packs that primarily play for my team. One pack is very good at stopped derby, the other team is very good at rotation and movement. If my team is playing a ‘long game’ strategy and I am going out with my pack that prefers a stopped pack, I need to understand that I have a different responsibility as a jammer. Not only am I playing for points, but I am part of the defense.

Hold up, I don’t mean that I’m responsible for blocking the jammer, I mean that I am responsible for 1) doing as many laps as possible while the jammer is being held by the blockers, 2) not breaking up the defense for selfish point gain, and 3) whenever I enter the back of the pack, I need to create forward movement so that my own blockers are not forced to bridge or get drawn out of play. By me forcing the other pod forward, I help my own blockers maintain a pack.

Before I go out for a jam, I check in with my blockers. If it’s scrimmage, I’ll ask “What are you working on?”, if it’s a game I ask “What are we doing?” In practice, you get a chance to learn your habits, what works for you, and more importantly what DOESN’T work well for you. I like using practice time to work on different goals. Often that includes my improv ability, which is why I like letting my blockers work on their goals, and then I can adjust my plan accordingly.

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Talking enough should help your blockers recognize your voice in the mayhem of a moment. Rat Pack may have her stuck, but she’s calling for reinforcements. Photo by Phantom Photographics

When we go into a game situation, I work with the blockers to analyze what has or has not been working against our opponent and how to incorporate that into our own game strategy while also helping me to get the f*ck through for lead jammer. It’s all about getting lead.

Mid-jam, my favorite things to say to the blockers include “Keep them moving!” “Sweep” “POINTS” and “I need the pivot!” Talking to your blockers when you can, and them talking back (I like when they call for me before offense or when they remind me to drive a pack forward), makes a huge difference in game play. We all have to trust each other on the track, and the key to trust in any relationship is communication.

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Blaque Jac knows the importance of communication on the track. Photo by Phantom Photographics

Consider shapes and angles

Roller derby is math and science. You always hear your coaches say move your feet and get lower. Hopefully, as you improve, you start hearing them say “run the angles” and “turn your shoulder”. Why? Geometry and physics.

Moving your feet (the basic advice to make any starter jammer better as stated above) simply takes advantage of Newton’s 1st law: An object in motion tends to stay in motion. With inertia on your side, it is easier to get past more stationary objects. I just talked about this but I feel it bears mentioning again! Get lower? The lower your center of mass and gravity, the harder it is for you to fall (this also gives you more leg to gather up potential energy from the floor to transfer to kinetic energy and inertia).

Running the angles means that you are not picking straight lines on the floor, so can take advantage of vectors easier. You are a moving object, with magnitude, and can put that force into something else if necessary. Think of it this way: If you run in a straight line to go between a flat two wall, you have to time your hit, speed, and body movement very precisely to avoid getting sandwiched or stuffed completely. If you come at that same wall at an angle, your timing does not have to be as precise. The angle assists your momentum, and you can take the space of a blocker in a wall to either bounce off of them and through the wall, or to move them completely and keep on your path of momentum.

When I talk about angles, I’m also talking about BODY angles. Think of the shapes bodies take when we play derby. We can be squares, rectangles, triangles, stars, lines, strange quadrilaterals… If we look at what the blockers are doing with their bodies we can be proactive with our own. While warming practice the different ways you can contort. One on one and hurricane blocking (where you can spin around each other) is a handy way to learn how your body can move and contort. The more time you can spend getting out of your comfort zone with body positioning, the better. Why think about shapes?

When coming up against a square, you probably don’t want to be a square. Squares have a harder time getting through because they have generally have more target area for blockers to hit. Dropping a shoulder to make yourself a triangle will allow you the mobility of being square, while letting yourself either duck underneath OR into the blocker coming at you.

“WHAT? INTO THE BLOCKER? I THOUGHT THE IDEA WAS TO NOT BE HIT.”

Something I learned long ago is the Bazooka Method: If someone is pointing a bazooka at you, do you run away? No. You run towards them. Often, this works very well for derby. If you run at a blocker, you take away the angle and momentum they were just planning on having to hit you effectively. I don’t want to give blockers wind up space. I tend to run right at solo blockers and use their bodies to get around safely. They can’t hit me as well, and their team mates often back off a bit because if they don’t time their own hit right, they’ll take out their team mate instead of me.

Back to the shape thing: I have always thought about moving my body differently but never could words as to why things worked. I was chatting at the jammers I coach, and I had the epiphany that our jammers were coming in as rectangles to the pack (we usually say square, but that implies that they are compact). I explained that sometimes we need to make ourselves triangles, lines, or half-moons. Looking at how blockers are set, and how we can shape our bodies to slide through seams at angles or move past blockers while not taking too hard of a blow.

Next time you’re on the jam line, look at the blockers and look at how they are shaped, and how you can counter the shape with your own. Triangles to lean against triangles, half-moons help against parallelograms, lines are effective between to squares, circles can go under triangles.

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Making a triangle to leverage against a rectangle. Photo by Phantom Photographics
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Circle to get under the triangle. Photo by NSP 189
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Half moon to get around a triangle. Photo by Phantom Photographics

Move your body in different ways and practice with intent to do something different than normal.

Look at the world around you

Look at the scoreboard, the penalty box, the other jammer before and throughout the jam. Do a quick rundown of your ideal jam in your head. Keep tabs the whole time.

Where you are in the game, the score, how many timeouts you have left, and who is in the penalty box should all factor into your call off strategy. Make sure you talk to your coaches before the game to know whether you are playing a long game or a hit & quit strategy. There are going to be times that you don’t immediately call it off if the other jammer escapes and you will not always be to see your bench coach (or have a bench coach to look at). You should also know what the plan is as far as springing people from the box.

Note: Your blockers should be aware of goals too (go back to the whole “talk to the blockers” thing).

When you are in a jam it is easy to get tunnel vision, it is easy to forget that the rest of the world exists. I joke that I am best when my FoF (Fight or Flight) kicks in, which usually happens around the end of the first period from cardio exhaustion. When FoF hits, our bodies no longer think about the tools, we just utilize them to get the hell out of a stressful situation (the pack). Without practice, this can mean our field of vision narrows instead of widens, and we may go into ‘default’ mode which often means your oldest tricks and not always your best moves.

“Head up” is said almost as often as “get lower” in roller derby, and for good reason. If you’re in the Sad Place and looking at your feet as you grind away, you’re not going to see your offense coming in to disrupt the tripod. If you’re so focused on that gap that currently exists in lane three as you approach the pack, you won’t notice that your friends are holding a SWEET pick on the inside line to let you jump the apex. If we default to our old habits, we become predictable.

How do we practice widening our view? Do it in your every day life. When you’re walking through the grocery store, use your periphery vision to calculate the rate of speed of other shoppers, and how to maneuver safely through the little old ladies navigating the spice aisle. Take note of shoes people are wearing without looking at their feet, or how many kids are running past you without looking directly to count. When you are at practice doing drills, be mentally active throughout. If you’re waiting for your next turn to go, watch the movement of your blockers to understand their speeds and accelerations. If you are in a paceline, do check ins with everyone’s pace, how everyone is standing, and how players move when their endurance is lower.

Always be looking around you. Always be making note. Always be calculating. At first it will be a conscious decision, but after a while it will become second nature. Then when you’re on the track, you won’t have to pull your head out of a tripod, you’ll already know that your offense is coming on the outside line, so you can disengage and dart to safety.

How do practice incorporating more tools? Repetition repetition. Do the footwork drills. Do them again. Do them faster. Do them slower. Do them on shoes. Do them whenever you can. Eventually your body will just incorporate the footwork into your regular movements and you’ll find yourself popping out of packs in ways you didn’t know possible.

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Dziubinski just can’t help smiling sometimes. Photo by Ken LeBleu

Jamming is hard. If you’re a week into playing or 10 years, it never really gets easier. We are in a constant state of flux. Jammers improve so blockers change tactics. Jammers learn how to deal with the tactics, and new shapes and strategies emerge. The biggest lesson I learned this year is that I will always have to work to be stronger, faster, and braver. I also learned that the only constant in derby: is change. Go with it, don’t resist it. Always be learning, always be listening, always be adapting, but mostly: always be loving it.

Did you like this blog? How about the others? Consider buying me a coffee from afar so I can keep writing! 

 

And don’t forget to visit the wonderful photographers featured:
Phantom Photographics
Derby Pics by Phil
Ken LeBleu
Orel Kichigai
NSP189

 

2015 River City Rumble Preview – Twin City Terrors

It’s that time of year: we are less than a week away from the MRDA Championship in St. Louis: River City Rumble. I have taken on the task again of giving the derby world a look at what the can expect this weekend. With the expansion of the tournament to 10 teams, my task this year is more daunting than ever before. I will do my best to keep each article even in length. It will depend on how much I know about each team, though. You have been warned.

Your 10 seed is here by (for them) fortuitous circumstances. The Twin City Terrors are actually ranked #14, but due to a variety of reasons the #10-#13 declined the invitation to Champs. Having done a lot of research for predictions before the rankings were released, I can say that (according to math) TC is as good of an opponent as any that declined. I do not think they will be a dull team to watch.

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Usually a pivot, Steve Sweat takes the star against Bridgetown Menace. Photo by Mr. McWheely

This team is no stranger to tournaments, having played in two every year for at least the last three years. This year they had a particularly daunting tournament schedule: 3 tournaments: Midwest Brewhaha, Rolling Along the River, and River City Warm-Up. They lined up 7 times this year against top 8 teams including playing the Gatekeepers and Texas Outlaws twice, and also Bridgetown Menace, Puget Sound, and Your Mom on top of an additional 5 sanctioned games. Since TC obviously has had Champs on their mind, this highly challenging season had to be chosen by design for solidification of team work and to test nerves under pressure. They’ll need that experience for champs: they meet the Bridgetown Menace again in the first round, and the winner will play the Gatekeepers. The loser will play the loser of the Magic City/Aftershocks bout.

But who ARE the Twin City Terrors?

They are a team that has the potential to play like Shock Exchange, as long as they keep up their training and focus. Their walls can grind down jammers when the game is slow, they have far better bracing and positional blocking than I was expecting when I sat down to watch Brewhaha footage. In a sport where players love looking jammers in the eye, Twin City looked as comfortable plowing a jammer to stop as they did tossing a backwards block at them. If there is anything I have learned from watching the WFTDA playoffs this year is that the difference between a good team and a great team comes down to their ability to plow stop. If Twin City can take a note from their WFTDA counterparts and begin to really ratchet down their speed control and recycling, they’ll be in good shape.

TC has been working on their
TC has been working on their “Great Wall of St Paul”. Photo by Ryan Siverson.

In both their Texas and Puget games at Brewhaha, Twin City came out strong with slow walls, coordinated offense, and a protection of the lines that slowed down Scott Slamilton and Dr. Feelgood. Steve Sweat #808 and Egon Strangler #42 are impossibly fast at the top of the pack. Often they can catch jammers who have a head start, and knock them out of bounds before the end of the engagement zone. At the same time, Timchilla #3 (whether as pivot or jammer) has ridiculous fast feet, and was able to take advantage of the offense given. Derby Monster #00 and Freight Train are the bruisers of this team that also moonlight as seriously effective jammers. In the tournament I watched, jammer penalties (cuts primarily) killed the momentum of a team with many weapons in their tool belt.

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Ladies & Gents, Derby Monster. Photo by Mr. McWheely

If Twin City can keep calm and keep their packs together, they’ll do well this weekend. Their blockers are strong, they just have a tendency to get split up when the game gets fast. If they can use what they learned from playing Puget Sound at Brewhaha and apply a pack definition strategy to keep the game slow and at their pace, they will do well. “The Great Wall of St Paul” is what coach Betsy Wrecksie calls it: working together to remove speed from the game and control the other team’s position. Twin City has had the advantage of Wreckie’s experience this season, she was formerly Minnesota All-Star’s head coach in 2014. She knows how to help a team gel.

Baron von Bean #609, Luce Wheel #103, Jamnit Dim #31, and Sampson #66 are the guys you put out to glue the walls together. You may not always notice them, because they are quietly holding their team mates use them as the rock to form around. Recent transfer Ogden Smash #64 will only add to the solidity of walls, being a very smart strategist and very effective at getting in the opposition’s way.

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Timchilla does the near impossible in this photo: getting around Bled Zepplin. More proof that the team has the talent for success. Photo by Ryan Siverson.

Bridgetown is also a ‘jack of all trades’ kind of team, so it will be fun to watch these two trade blows in the first round. If Twin City can stay focused and engaged the Great Wall and not allow the bruisers of Bridgetown to split them apart for too long, they’ll put up an excellent fight. Where Bridgetown will have a solid jammer rotation, Twin City seems to come into games a little looser. They have a deep jammer pool and tend to throw in a variety of people ‘to see who sticks’. They may need to call on the power of Freight Train to push through the likes of Cozmo Damage, but keep an eye out for rookie N8s Gonna Nate who made a big impact at Brewhaha.

Coach says of Twin City’s attitude going into Champs:

We’re pretty sure we’re not heading home with a first place medal as we’ve already played the one and two seeds and while it was a welcome challenge – they were pretty one sided games…  If we can go as far as to beat [the Aftershocks], I think it says we were supposed to be here at champs even if we weren’t the first choice.  Win or lose; we are all extremely excited to be taking part in MRDA Champs and proud to be the first Terrors squad to do so.

Thank you photographers Mr. McWheely and Ryan Siverson Photography for use of photos in this article. Please like their Facebook pages and buy prints from them!

Twin City Terrors
Bench coach Trudy and the Terrors at Brewhaha 2015 Photo by Mr. McWheely

MRDA Champs 2014 Preview: #8 Denton County Outlaws

It’s almost here: The 2014 MRDA Championships. This week, skaters, officials, announcers, and fans will descend Tacoma, Washington for Maritime Mayhem, hosted by Puget Sound Outcast Derby. I figured that I should do a preview of the teams, like last year, to get us all amped up about the tournament.  Coming in as the Eighth Seed is a new team (to the MRDA and the tournament): The Denton County Outlaws.

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Fun fact: Denton County is debuting in the Top 8. A feat not easy now that there are so many member leagues. BOOM. Nice work, fellas.

I got to watch DCO play at Spring Roll this season. Truth be told, most of us watched their bouts because they (as well as the Cincinnatti Battering Rams and Southern Discomfort) were giant wild cards in the MRDA at that point. Most of us fans had not seen any of the teams play and we were curious at the showing they would make. Denton was of particular interest, since many of us had watched some of their vets play on Dallas Deception, Magic City Misfits, and Team USA previously.

DCO definitely came out swinging. They played the Carolina Wreckingballs (ranked 16th at that time) first. They came out with a definitive strength and speed that the Balls just couldn’t handle. Game 2 of Spring Roll brought them against a different kind of Wreckingball: the lads from London, Southern Discomfort.

Side Note: After the game against the Carolina Wreckingballs, the lady fans of the Balls decided that Denton won the “Team Sexy” award for 2014. “Bout Sexy” of Spring Roll went to the Denton County Outlaws v Southern Discomfort. (For those who have been reading my writing, you may recall that 2013’s SR winner was Bridgetown Menace v Mass Maelstrom.)

#SorryFortheAdmittedSexism

So Disco was able to [mostly] capture the jukes and ducks of DCO jammers (it was a blast watching Haterade give them a hard time though). The walls of Denton blockers just didn’t have the same experience as their competition, but it was a phenomenal bout. DCO only lost by 99 points (super impressive considering So Disco had lost to #4 Mass Maelstrom by only 53 points the night before). DCO rounded out their Spring Roll with a definitive win against the Canadian powerhouses on the Mont Royals.

You're not seeing double. That's Haterade and TJ Binkley showing off their Spring Roll MVP bandannas.
You’re not seeing double. That’s Haterade and TJ Binkley showing off their Spring Roll MVP bandannas.

The Outlaws have only been together since March of 2012. They skate out of the House of Quad (just north of Dallas), and get to share the space with North Texas Derby Revolution and the Rolling Rebellions, a junior league. While they have picked up vet skaters, newbies to derby like Keith Rucker are making their mark on DCO. Vet TJ Binkley says:

“Keith is our under-rated jammer. He is a rink rat but fairly new to derby. [He] has some moves …that he shouldn’t be able to. The guy is fearless.”

When mid-season rankings came out, DCO was still unranked, since they had not played their 5 sanctioned MRDA bouts. The world of men’s derby (ok, maybe just me and a few other people who are rankings nerds) were waiting with baited breath to see how DCO did at the Arizona Rattleskates’ Southwest Sausage Fest.

At Southwest Sausagefest. Photo by Jennifer Abdulla.
At Southwest Sausagefest. Photo by Jennifer Abdulla.

Why?

Well let’s talk rankings for a second. In the WFTDA there is a fancy new equation that helps the organization calculate rankings. In the MRDA they’re still doing things a little old school. So the member teams vote. That being said, if a team has established wins that calculate out properly, they tend to move upward. Here’s what we need to look at:

Southern Discomfort played 3 of the 4 top teams in the MRDA and lost to them, but … only lost to Maelstrom by 50 points (almost a tie in derby standards). Denton lost to So Disco by 99 points. DCO was slated to play Deep Valley Belligerents at SW Sausagefest. DVB was ranked #8 at mid-terms. Right. So if DCO could beat DVB, that would mean that they were better than the #8 ranking and since So Disco had beaten DCO by a larger margin, it would mean they were at least better than at least the 8 seed. (Ok, so maybe me and So Disco were waiting with baited breath for Sausagefest).

Sorry. Back to writing about derby now.  //EndRankingNerdMoment

Everyone is looking for the cut [that didn't happen]. At Southwest Sausagefest. Photo by Jennifer Abdulla.
Everyone is looking for Lucky Charmer to cut… yea, he didn’t. At Southwest Sausagefest. Photo by Jennifer Abdulla.
As you may have figured out, DCO DID beat Deep Valley. The walls of DCO had strengthened since I watched them play at Spring Roll (through the magic of the interwebs, I got to watch the stream of Sausagefest). The walls were more fluid and worked as a unit to contain, play offense as they were playing defense (yay!), and kill penalties. Deep Valley simply couldn’t contain the DCO jammers. I wish I could give you stats on this one, but it seems that the stats package hasn’t been uploaded to FTS. Womp Womp. I will say that I particularly enjoy watching Lucky Charmer magically break through packs and Phillip Stout working with his team mates to destroy opponents.

Ladies and gentlemen: Phillip Stout at work. At Southwest Sausagefest. Photo by Jennifer Abdulla.
Ladies and gentlemen: Phillip Stout at work.
At Southwest Sausagefest. Photo by Jennifer Abdulla.

So let’s talk Champs. Denton is facing off in the first round against Your Mom Men’s Roller Derby. To say they’re the underdog is a bit of an understatement. Especially since one of their primary jammers, aforementioned Haterade, is out recovering from surgery. Binkley says the guys aren’t looking at their underdog status as a negative stance though:

“Our main goal is to have fun and learn from each game. We just want to the rest of MRDA that we belong here. Whatever place we finish in at the end of the tournament accomplishment since this is our first time being ranked. I know the DCO guys will soak everything in and come out of this tournament that much stronger. [Denton County is] extremely excited to be a part of the years champs. It’s every team’s goal to make it to champs. I’m just happy to see our goal come to life!”

Regardless of how this weekend turns out for Denton, you can be sure they are going to come out with fast feet, spins, hops, and powerful blocking.

Streaming information is forthcoming from the MRDA. Keep your eyes peeled on the MRDA Championship Facebook Event for up to date information. If you want to support the Denton County Outlaws, check out their Facebook Fundraiser page for merch!

Beards doing work! At Southwest Sausagefest. Photo by Jennifer Abdulla.
Beards doing work! At Southwest Sausagefest. Photo by Jennifer Abdulla.